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The Game Programmer’s Guide to Torque
Under the Hood of the Torque Game Engine
by
Edward F. Maurina III
Price: $64.00
Availability: In stock.
Summary
The author takes readers on an in-depth walkthrough of the Torque Game Engine—one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine’s inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers
- step-by-step examples,
- detailed system descriptions,
- in-depth references,
- practical tips, tricks, and more
that will provide readers all they need to understand the Torque Game Engine.
See the Support page on the author’s website for a revision of Chapter 15 (Torque Lighting).
Details
ISBN: 978-1-56881-284-7
Year: 2006
Format: Paperback
Pages: 600
Reviews
Bookwatch August 2006
August 2006
Any game programmer working with the Torque game engine must have “The Game Programmer’s Guide To Torque”: it teaches everything needed to design your own game, using experiences of game makers and industry veterans well versed in Torque technology. A Torque Game engine demo is included on an accompanying cd while step-by-step examples tell how to use it. Its focus on all the basics makes for an exceptional coverage for all levels of game programmer.
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