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Professional Techniques for Video Game Writing
by
Wendy Despain (Editor)
Price: $39.00
Availability: In stock.
Summary
This book by the International Game Developers Association (IGDA) Game Writing Special Interest Group focuses on various aspects of working as a professional game writer, including how to break in to game writing, writing manuals, narrative design, writing in a team, working as a freelancer, working with new intellectual property, and more. It includes exercises and writing samples; additional writing samples are available from the book’s website.
Details
ISBN: 978-1-56881-416-2
Year: 2008
Format: Paperback
Pages: 250
Reviews
CHOICE (PDF)
November 2008
“This collection of essays edited by multimedia writer Despain and written by members of the Game Writing Special Interest Group of the International Game Developers Association is an exceptional resource for students and gaming industry professionals. … The insight presented here is very practical and in-depth. … Highly recommended.”
Gamertell (External Link)
August 2008
If you are a starting writer already looking for work in a still growing industry, now might be a good time to check out Professional Techniques for Video Game Writing. … What the book does do very well is put everything into amazing context. You definitely get the impression that these writers have had to deal with many types of situations.
The Midwest Book Review
July 2008
Written and edited by members of the International Game Developers Association, Professional Techniques for Video Game Writing is a no-nonsense guide to the professional craft of writing the story, narrative, dialogue, tutorials, manuals, strategy guides, and anything else that needs to be written for modern-day video games. All contributors are themselves seasoned video game writers; they give the down and dirty on how to break into the business, what it means to be part of a writing team, principles of narrative design, and much, much more. Script samples offer illuminating examples that enhance this absolute “must-have” for anyone contemplating or pursuing a career in video game writing or technical writing, even (or especially) if the already have experience in crafting standard prose.
Slashdot, June 18, 2008 (External Link)
June 2008
Professional Techniques is definitely a book by writers, for writers …. Insightful discussion of game writing issues is matched with many excellent examples and helpful exercises …. [It] will serve as an excellent addition to the library of any game writer-current, or prospective. I highly recommend it.
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