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Computer Graphics
Theory and Practice
by
Jonas Gomes, Luiz Velho, Mario Costa Sousa
Price: $89.00
Availability: Not yet published.
Expected release: October 2010
You may preorder this item. We will ship it when it becomes available.
Summary
This book focuses on conceptual aspects of computer graphics, covering the fundamental mathematical models as well as the inherent problems encountered in the implementation of those models. The approach assumes only a fundamental knowledge of calculus and linear algebra and provides the basis for an introductory course. The accompanying CD contains a book in electronic form that delivers the practice necessary to understand the basic techniques of the implementation of a 3D graphics system. For each problem, solution strategies are compared and presented in algorithmic form and complete working implementations are provided in the C language. The complete C source code for the implementation of all the algorithms can be accessed at the book’s website Link text . Together the printed book and its accompanying electronic portion present a comprehensive view of the theory and practice of computer graphics.
Details
ISBN: 978-1-56881-580-0
Format: Hardcover
Pages: approx. 570


